Course Syllabus
Our first class meeting is Lecture Wednesday Sep 8 (5:30 - 7:00); there are no off-campus section meetings until about 3 weeks into the semester.
Weekly Plan
9/15 - Week 2: Get to know your site
9/22 - Week 3 : Prepare for first Club
10/6 - Week 5: Beginner-Appropriate Lessons
10/13 - Week 6: Formative Assessment
10/20 - Week 7: CS Unplugged Activities
10/27 - Week 8: Sharing Work and Giving Feedback to your Teammates
11/3 - Week 9: Binary numbers and Cyber-Bullying
11/10 - Week 10: Preparing for Final Projects
11/17 - Week 11: Showing off Final Projects
11/24 - THANKSGIVING - NO CLASS
12/8 - Week 13: Resumes and Presentations
12/15 - NO CLASS! Congratulations to everyone for teaching CS to 4th and 5th graders!
Course Overview
This 2-credit service-learning course helps UW students lead after-school and weekend clubs focusing on CS Fundamentals and Scratch programming.
Computer science (CS) is revolutionizing all of our lives. Innovations in computation drive our economy and underlie almost all our advances in science and engineering. To flourish in today's world, everyone needs to understand not only how to effectively use computers and technology, but also computational thinking. Computational thinking is a way of solving problems, designing systems, and understanding human behavior that draws on concepts fundamental to computer science; computational thinking enables individuals to specify solutions so precisely that even computers can follow the directions. Although computational thinking is a fundamental skill for everyone, not just for computer scientists, most individuals are not exposed to it
The primary objective of our clubs is to introduce the benefits of computation to the next generation. Our next generation’s scientists, engineers, teachers, entrepreneurs, and artists must all be able to innovate using computation. Therefore, we propose to introduce elementary and middle school students to computational thinking. We believe this is the ideal age because the students are mature enough to understand key mathematical concepts and have acquired basic computer-usage skills, yet are young enough to have few misconceptions about computer science. Our secondary objective is for students to obtain experience with the creative aspects of computation. One of the empowering aspects of computation is that individuals are not limited to being passive users of technology; instead, even novices can create their own original games, stories, art, music, and more.
In this course, each UW student is part of a small team (2-4 UW students) responsible for leading an afterschool (or Sunday) club. The clubs are held weekly and involve the same group of kids each week. Each UW student is expected to be a club setting for at least 10 hours over the semester; the afterschool clubs are all 1 hour (or 1.5 hours) each and run for 10-12 weeks. UW students are expected to spend time preparing content for each club meeting; most of the content is centered around programming in Scratch (see http://scratch.mit.edu).
Course Summary:
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